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Black Ops III Update 12/10/15 (v 37.25.35.4)
Forum » Forums » News & Announcements
Joined: 22nd Apr 2015
Rank: Commander
Likes 3
11th Dec 2015

Treyarch has released a new game settings update for Call of Duty: Black Ops 3 on PS4 and Xbox One. The update is version number 37.25.35.4.

Vahn stated that this update preps the game for the upcoming World League Online Qualifiers. More info on that here.

The update includes:

Weapon tuningPrevention of streaks from locking on when it enters play spaceMore fixes for issues where players were farming for Cryptokeys by remaining idle in certain modes.

UPDATE: Vonderhaar has posted on Reddit the weapon changes that were included in today’s game settings update:

Weapons

Submachine Guns

Kuda

Increased ability to control recoil.

VMP

Time increased when aiming down sights.Hip fire spread increased.

Weevil

Increased ability to control recoil.

Vesper

Reduced lethal range.

Razorback

Increased ability to control recoil.Increased lethal range.

Assault Rifles

KN-44

Increased ability to control recoil.

XR-2

Movement speed reduced.

HVK-30

Increased ability to control recoil.

ICR-1

Increased ability to control recoil.Hip fire spread reduced.Fixed an issue with the reload animation when a certain magazine was equipped.

Man-O-War * Increased ability to control recoil.

M8A7

Fire rate reduced.

Shotguns

KRM-262

Removed 3-hit kill. Now guaranteed at 2-hits.

205 Brecci

Increased lethal range.

Haymaker 12

Increased lethal range.

Light Machine Guns

Dingo

Movement speed increased.Increased ability to control recoil.

48 Dredge

Fire rate reduced.

Pistols

MR6

Movement speed increased.

RK5

Movement speed increased.Reduced lethal range.

L-CAR 9

Movement speed increased.Reduced damage.Reduced lethal range.Hip fire spread increased.

Scorestreaks

HC-XD

Explosive damage increased

Dart

Explosive damage increased for collision explosionsHandling tuningMinimum speed slightly reducedFixed an issue where the Dart was not locking onto enemy players

Talon

AI controlled damage slightly increased

Mothership

Increased number of missiles required to destroy by 2Owner turret explosive bullet damage increasedOwner rocket turret projectile speed increased

Hellstorm

Cluster bomb explosive damage increased

Rolling Thunder

Explosive radius per drone increasedExplosive damage per drone increasedAdded 4 pairs of dronesHealth per drone increased

Cerberus

Increased missiles required to destroy by 1Increased EMP Grenades required to destroy by 1

G.I. Unit

Increased number of War Machine hits required to destroySlightly increased durationSlightly decreased time stunned when hit by EMP Grenade

UAV

Increased base health

CUAV

Increased base health

Wraith

Increased base healthFixed an issue where the Flak Drone would not intercept incoming missiles

R.A.P.S

Increased number or missiles required to destroy Deploy Ship by 1Increased health per droneExplosive damage per drone increased

Lightning Strike

Reduced the time between target selection and payload delivery

SOURCE: Reddit


TODDzillaInLA... hyena go hard

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